Configuration
Render Manager
Render Size
Render Scale
Shadow Map Type
PCFShadowMap
Passes
Render Pass
Screen Pass
Output Color Space
SRGB
clipBackground
stableNoise
Rebuild Pipeline
Root Scene
Background Color
Background Intensity
Environment Intensity
Environment Rotation
Fixed Env Direction
Default Camera
Name
Field Of View
FoV Zoom
Position
Target
Auto Aspect
Min Near
Max Far
Auto Near Far
Dolly FoV
Controls Mode
orbit
Set View
Deactivate main
Auto LookAt Target
Zoom in
Zoom out
Orbit Controls
Center All Geometries
Auto GPU Instance Meshes